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Processing GEO in 4 steps

As this blog is called GEO 2.0 it is probably a good thing to reflect upon what the future holds in terms of the link between the evolutions in technology of geography and the actual urban planning and living. It would not be a bad idea to think of the territorial environment as an IT project in different steps: creation, prototyping, testing, implementing, feedback, life, maintenance.  Let's have a look why. Step 1 static geography.  A description in 2 dimensions using static elements of the physical environment.  Attributes are added like   street,  buildings.  A certain number of attributes are added like name of street, ground used for agriculture or not, function like church, store, bicycle road    Step 2 movement in this territorial space.  The public authorities will map the movements, flows, and categorise these like one way street, walkin zone 30 km/h, forbidden for trucks.  Step 3 virtualisatin of this environment, and management of the life cyclus of objects in